The problem is, i'm giving you general info. Which is 99% true and you are claiming the 1% as reasoning that I am wrong.
You show me a top of the line plasma that hasn't even been released yet that can finally do something that LCDs have been doing for years. I wonder what price tag you can expect to get on that... //content.invisioncic.com/y282845/emoticons/rolleyes.gif.c1fef805e9d1464d377451cd5bc18bfb.gif
Look, its simple... yes, at playing movies, plasmas have some advantages that make them artistically look very similar to a movie theater projection, However the technology just isn't that versatile.
2k is a good chunk of money o you won't be buying a "bottom of the line" TV. If all you do is watch 24fps sources, then i'm sure you'll be happy with the plasma.
However, if you play games, like the 3D ability, and the sheer power and versatility a processor with a true 240hz RR. Get an LCD, End of story.
To continue on other comments:
The difference between the 240hz RR of LCD, and the 600Hz subfield of plasma is simple.
per given source in FPS (say 24) with the 240Hz there are 3 extra frames interpolated between each frame while the ability is engaged. This gives a more true to life 30fps look with virtually no motion blur. However, most 240hz TV's do have the ability to turn this ability off and simply refresh the picture with either the same frame or additional black frames. This is very handy for movies.
Plasmas on the other hand do not interpolate, and instead just fire the pixels extremely fast 10 times (per 600hz refresh.) But the plasma does not truly have the ability to refresh above 60hz. (except for models in R&D //content.invisioncic.com/y282845/emoticons/rolleyes.gif.c1fef805e9d1464d377451cd5bc18bfb.gif)
I'm still surprised Hzsogood was so knowledgeable that he knew what a 3:2 pulldown is, but didn't understand how its useless for 120 or 240hz RR TV's.//content.invisioncic.com/y282845/emoticons/laugh.gif.48439b2acf2cfca21620f01e7f77d1e4.gif
That leads me to believe that you have no fvcking clue what a 3:2 pulldown is and its just a term you heard floating around where ever you worked.
3:2 pulldown is a method implied to convert a 24fps signal into a 30 fps signal. Obviously, because a 60hz TV can play a multiple of 30 but not 24.
Well guess what 2 numbers are BOTH multiples of 120 and 240?
This method when employed on a 60hz TV is interpolating an additional 6 frames per given 24 fps source. Because there are 4 frames 24fps for every 5 30 fps. However the frames can't be just copied randomly to fill in the empty frames because it doesn't look right. So the whole freakin original image is destroyed and replaced by 5 interpolations of the original 4 frames. Which in the end gives you an effect called juddering. Obviously, this method is by no means ideal, but necessary on NTSC televisions with a 60hz RR.
However, 120hz eliminates this. playing the original non-interpolated signal.
I suppose next you'll tell me how important 1080i is!!! //content.invisioncic.com/y282845/emoticons/laugh.gif.48439b2acf2cfca21620f01e7f77d1e4.gif:laugh://content.invisioncic.com/y282845/emoticons/laugh.gif.48439b2acf2cfca21620f01e7f77d1e4.gif
You're logic died with CRT's.
Like I said, you've heard the terms, but don't even have the basic knowledge about how they work.