keep_hope_alive
Premium Member
Acoustics Engineer
except... rear fill should really be used to recreate a "room". we are used to listening to music in a room - where we get delayed reflections from behind us. the amount of delay gives us an idea of the size of the room we are in. that is how i use rear fill - to simulate diffuse room reflections to add depth to the sound stage and give the illusion i am in a space bigger than a car. full range drivers ran with a bandpass crossover can achieve this with careful level balancing. adding delay will allow you to simulate a larger space and take some control over the front soundstage.You should lurk DIYMA forum. To be done properly in a car will always involve some sort of processor and almost always require some creative mounting of components. Selection of amps and components is way way down on the list of priorities to get it "right".
Throw your rear speakers out entirely unless you plan to play music that is RECORDED in 5.1 surround. What concert have you ever been to where the singer/drummer is behind you, or behind you and in front of you? It will invariably be an accoustic nightmare without carefuly selected source material and really good processing power.
getting diffuse rear information is the tricky part - and one that processing may play a role in. i may work on this a bit more - as an acoustical engineer i spend a lot of time designing/testing acoustical treatments for rooms and performance spaces. we also write our own simulation programs, and we can apply filters to program material to simulate a room. i'd like to design a rear fill processor some day that has all of the necessary controls/filters/effects needed to properly simulate rear reflections. just and issue of spare time.
