wenn_du_weinst
10+ year member
CarAudio.com Veteran
meh all you need are generic designs it's only a speaker how hard could it be.Well, likely a lot lol. But the difference is, mine are not designed like any others. So, its not their secrets lol. Plus, audio and acoustics can only be manipulated so many ways. For instance, there are limited amount of propagation paths that sound takes, no more, no less. Things like that can't be changed. So, the knowledge of it can be in fact universal. Its how you use it with other calculations that make it accurate or inaccurate. Like one big equation with little parts. So, if you have the equation right, the solution is always correct. //content.invisioncic.com/y282845/emoticons/biggrin.gif.d71a5d36fcbab170f2364c9f2e3946cb.gif.
In audio, errors are present beyond the calculations we use, but luckily they are minor and can be reduced. Such as that with damping and losses. Each material has its own acoustical loss to it. But, we tend to average it for car audio due to the consistent types of materials used. So, there is an error, but we minimize it by having SOME sort of loss. So, none of that is really secret, just needs to be implemented is all. lol
/sarcasm