Had Microsoft CE...
Sony is actually smarter and better off for us as Americans since we get a later release of the console. So that way, when they release it in Japan a few months before the North American release, they are able find solutions to most of their bugs and are able to calculate how many PS3 should actually be shipped on the release date so we don't end up like many of the XBox fans who cried when they waited in line for hours only to find out that everything was out of stock.well yeah but not to the point where they won't barely test out the system. Microsoft, being as they usually are, rush there products. Sony is smart![]()
sure... ive got a watercooled, overclocked geforce 7800 gtx, a 3.0 p4 overclocked to 3.5, and a gig of mushkin level 2 ddr. everquest 2 and call of duty 2 look as good or better on my computer than any of the 360 screenshots i've seen, and my computer is not top of the line. wheres this 5 times faster thing coming from? if this technology is so much more advanced than todays computers, then where is all this technology that went into the 360? microsoft bought all the rights to this highly advanced graphics technology, and will not let it be leaked to the computer gaming industry? bullshit. consoles always have and always will be computers, mostly using components either from or developed from computer components.all game systems are sold at a loss (atleast when they come out), you expect something thats got a graphics card that is ''5x faster then anything in the pc world'' to be cheap? or a 'power pc like' processor with 3 cores running at 3.2ghz? where they get you is the games, remotes etc. etc. look at the wifi adapter for the thing... 99 bucks at my work probably built on the prisim chipset which im sure they get for about nothing... possibly under 5 dollars for the whole thing to be built.
p.s. i still love dreamcast
way to completely avoid addressing any of the points i made in my post, keep up the good work. also, i have seen many xbox screenshots and have played one at target.
Xbox 360 CPU:
The Xbox 360 processor features three IBM PowerPC-based cores running at 3.2GHz each, coupled with 1MB of L2 cache. Since each core can execute two threads at the same time, the Xbox 360 CPU is capable of executing six threads simultaneously. The Xbox 360 is certainly cutting edge hardware by anyone’s standards.
While all the current launch titles that we know of are single threaded and currently do not take full advantage of the CPU’s multithreading capabilities, future titles can, and certainly will, be made to take full advantage of the 360’s multithreading capabilities. Before you get all worked up over the lack of multithreaded launch titles, rest assured that the remaining threads are being put to good use doing various tasks such as audio and video decoding.
that’s from tomshardware guide. i don’t remember exactly where i found the 5x quote but it could easily be more then that theoretically.right now its just the tip of the iceberg being its basically using on par with most computers right now as far as cpu power goes.
The first thing to note is that the graphics chip in the Xbox 360 bears no resemblance to what currently exists in the PC world, even if the architecture is superficially similar in some ways to the new 3D chip for PCs, the Radeon X1800 XT. Even so, ATI admits that the chipset in the Xbox 360 has several times the processing power of the latest generation of PC chips!