Too lazy tooo do the whole thing.. but yea. //content.invisioncic.com/y282845/emoticons/greedy.gif.5a53e6246569d7ab79867170f3b06629.gif Just turn it down a notch//content.invisioncic.com/y282845/emoticons/rolleyes.gif.c1fef805e9d1464d377451cd5bc18bfb.gif
Maximum fill rate is based on two things: The number of pixel shaders x the frequency of the GPU ...
Vertex shaders have a negligible effect in most games ...
If you look at what matters most for most games, it's going to be GPU_CLOCK*PIPELINES and MEMORY_CLOCK*BUS_WIDTH ...
Benching program for the GPUwhat exactly am i downloading anyways??