Sketchup Tutorial for those who still need some help

^^ It's like driving a manual. It's a little confusing until you understand the basics, then anything is possible (starting on hills, rev matching, etc).

 
First off, MAKE SURE YOU HAVE A DESIGN ALREADY. Sketchup is not for making designs freehanded unless you're experimenting, changing something, etc. It doesn't have anything to do with audio WHATSOEVER. Get a design first, then you can model it. The 3D part is not only the least important part, but it is wholly unnecessary. With that said, let's continue.

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Completely disagree with that. I start off all my designs in sketchup first hand. And modify as I go. Is it unecessary? No. It's helped me alot with using my trunks space to its maximum potential. I measure the trunk and then create a space in sketchup that fits the dimensions. From there I can play and model whatever I want and always know it's going to fit as long as I stay within the boundries of the measurements.

Secondly. Learn to use the visible axis's.

Third. Didnt touch upon grouping objects from what i've seen. Make a rectangle, push/pull it to 3/4", Group it, then draw off that rectangle. every time you draw standalone wall group it. This allows for a easy cutsheet down the road if needed. Also allows you to easy hide a wall when doing more complex designs.

Congrats on the tutorial and all. Many people need it. Really sketchup's built in tutorials are fantastic for learning. most people just get intimidated.

 
Completely disagree with that. I start off all my designs in sketchup first hand. And modify as I go. Is it unecessary? No. It's helped me alot with using my trunks space to its maximum potential. I measure the trunk and then create a space in sketchup that fits the dimensions. From there I can play and model whatever I want and always know it's going to fit as long as I stay within the boundries of the measurements.
With all due respect, if you do that, you'll have no idea as to what type of design you have. SketchUp is not what you design with, and you need to make an actual box design before you sketch it in the program. Otherwise, how do you know what the parameters are of the box? When you make a DESIGN, you already have the dimensions that you'd have if you did it your way, so if anything, not actually designing a box is awful advice.

 
With all due respect, if you do that, you'll have no idea as to what type of design you have. SketchUp is not what you design with, and you need to make an actual box design before you sketch it in the program. Otherwise, how do you know what the parameters are of the box? When you make a DESIGN, you already have the dimensions that you'd have if you did it your way, so if anything, not actually designing a box is awful advice.


I calculate the internal volume that I want. and build to the specs of that volume. It's very easy to make a grouped wall move and change the chamber volume to what I want. Simplier so since I'm inputting the measurements I need.

Doing it my way allowed for things like this

Woah2.jpg


Box.jpg


Here you can see me using measurements for the internal volume

Measurements3.jpg


I had no clear picture of what I wanted when i started. But made that in less then an hour. Now Doing a complex ported box it might be different. But I prefer it my way.

 
Okay, but you should probably know what the tuning and volume you need BEFORE you go in modeling. But again, a todos, el suyo.

Im not disagreeing about needing to know the tuning and volume. And subwoofer displacement calculated into all. //content.invisioncic.com/y282845/emoticons/smile.gif.1ebc41e1811405b213edfc4622c41e27.gif

 
Yeah, the first time I saw his renderings I was like //content.invisioncic.com/y282845/emoticons/wow.gif.23d729408e9177caa2a0ed6a2ba6588e.gif

 
Yeah, the first time I saw his renderings I was like //content.invisioncic.com/y282845/emoticons/wow.gif.23d729408e9177caa2a0ed6a2ba6588e.gif
what can I say. I was bored at work :p I decided I wanted to visualize things better so I made a mockup sub with its key dimensions the same as a Diamond Audio D12"D4 sub.

I've played with adding textures to items before.

Fairly easy if you know how

 
I feel ya. I make my best designs while daydreaming in English class...

"And the Italian sonnet's rhyme scheme is...David?"

"...four cubes at 32hz for the fifteen, 2.5 at 32 for the twelve...what's the displacement..."

"DAVID!"

"Oh sorry....uhh, what's the question?"

 
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