info about the multiplayer in MW3 "...the new creative leaders were adamant in saying this game is a direct sequel to Modern Warfare 2 and that it has nothing to do with the Treyarch titles. This means all the fresh multiplayer ideas introduced in Black Ops are absent in MW3 - which may not be the smartest move in staving off franchise fatigue." He went on to say that he "couldn't shake the feeling that this entry is treading water. When put up against Treyarch's additions last year' date=' the multiplayer could even be taken as a step back. I may be disappointed by the lack of real changes, but MW3's multiplayer feels more like a glorified map pack.[/color']" After going into detail about the new killstreak system, he talked about the new specialist package, which lets you unlock perks instead of kill streaks in battle, which apparently unlocks at level 80. Which brings us to the crux of the problem. If this package isn't available for this long, it stands to reason that support strikes are going to be unlocked too. Which means that for some time, players are going to be dealing with the same disorganized teamwork that has plagued the franchise for a while, until someone decides to set down their assault package for the support package. Nevertheless, some things aren't all bad, like leveling up a certain type of weapon (assault rifle, SMG) the more you use it, and killstreaks can be cycled through on the d-pad, but nevertheless, with "serious competition looming in the form of Battlefield 3," as Ryckert says, time will tell if there is enough here for MW3 to pay off in the long run, or if it will have the record of most trade-ins to date.