CA.com Fantasy Football League

If the draft isnt automated it will still choose for you if you take too long. Unfortunatly I cant make the 7:45 on friday time, so I arranged my list to where I want it. Hopeing to get some of the players I want.

 
i ranked some of my dark horses high cause prolly all the popular picks will be taken. i think my top 10 is all running backs. don't know how they score points yet, but i bet rb's rack up points

Its about every member of your team, but yes, you can get help from really good players.

 
from what i learned running backs are key...quarterbacks are also clutch but running backs really make a team i guess

 
Most fantasy leagues score something like the following:

QB's : Points for yards thrown (over 100 for some leagues)......TD's thrown

Negative points for interceptions

RB's : Points for yards run (usually over 50 for some leagues), TD's scored

Negative points for fumbles

WR's: Points for yards receiving (usually over a certain amount), TD'd caught

Negative points for fumbles

TE's: Points for yards receiving (usually over a certain amount), TS's caught

Negative points for fumbles

K's: Points for every FG, usually the longer the fg the more it's worth

Points for kicking extra points....usually like 1 point for every 2 XP's

Def: Points for minimal allowed yardage, shutting out the opponent, interceptions, fumble recoveries, and usually points for points allowed with the lowest points being awarded more for the fantasy leaguer

These are a complete generalization........please check with your league rules and options before taking this as exact.

 
NFL.com's actual scoring policy......read it and remember it....you want the best guys for each type of scoring possible.....not just the biggest loudmouth stars

Remember....kickers are key...get as many as you can early in the draft.....you can always trade for other positions later........trust me //content.invisioncic.com/y282845/emoticons/up2something.gif.dd110ecf3ae4b76050d87598f2f8de7c.gif

Scoring for Offensive Categories

FG - Field Goals 3 points

Plus 2 points for a FG of 50+ Yds

FL - Fumble Lost, Including ST plays -2 points

Pa2P - Passing Two-point Conversion 2 points

PaInt - Passing Interception -2 points

PaTD - Passing TD 6 points

PaYd - Passing Yards 0+ PaYds = 1 point for every 25 PaYds

Re2P - Receiving Two-point Conversion 2 points

ReTD - Receiving TD 6 points

ReYd - Receiving Yards 0+ ReYds = 1 point for every 10 ReYds

Ru2P - Rushing Two-point Conversion 2 points

RuTD - Rushing TD 6 points

RuYd - Rushing Yards 0+ RuYds = 1 point for every 10 RuYds

XP - Extra Points 1 point

Scoring for Defensive Categories

DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 2 points

DTD - Total Defensive and Special Teams TD 6 points

Int - Interceptions 2 points

PA - Points Against, Total Points Scored 0 - 6 PA = 8 points

7 - 13 PA = 6 points

14 - 20 PA = 4 points

21 - 27 PA = 2 points

SACK - Sack 1 point

STY - Safety 2 points

YDS - Yards Allowed 0 - 49 YDSs = 12 points

50 - 99 YDSs = 10 points

100 - 149 YDSs = 8 points

150 - 199 YDSs = 6 points

200 - 249 YDSs = 4 points

250 - 299 YDSs = 2 points

 
ahhhhh why cant we just find out the order..now im all frantic about how to set up my picks and whos more important than who...man i need something to do with my time...if only i had a jigsaw i could make the cutout and finish my box...//content.invisioncic.com/y282845/emoticons/frown.gif.a3531fa0534503350665a1e957861287.gif

 
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