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What makes Kicker so bad?
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<blockquote data-quote="wickedwitt" data-source="post: 7289676" data-attributes="member: 622908"><p>I just said the same thing. In order to make the same note, a longer excursion sub would have to move faster. There is a limit to this making them incapable of reproducing notes up to a certain speed. Should have worded the first part of that post differently. The reason for the 'muddy' sound isn't the subs inability to produce a 40hz note, but the ability to play a 40hz note, come to rest, and do it again in very rapid bursts. Big cones move more air even when approaching rest, creating noise between the notes making the 'muddy' sound. Smaller cones in most instances displace less and therefore the note 'cuts off' more cleanly, providing an actual audible gap between notes. This is only in extreme circumstances, but when you have drummers putting up new notes within thousandths of a second of each other, that's an extreme circumstance. I have no doubt that larger cone applications can play 95% of music crisply and with just as much if not more SQ (larger cones are normally more sensitive, nonetheless), I just think smaller cones have it easier when trying to produce a very small portion of music that is metal.</p></blockquote><p></p>
[QUOTE="wickedwitt, post: 7289676, member: 622908"] I just said the same thing. In order to make the same note, a longer excursion sub would have to move faster. There is a limit to this making them incapable of reproducing notes up to a certain speed. Should have worded the first part of that post differently. The reason for the 'muddy' sound isn't the subs inability to produce a 40hz note, but the ability to play a 40hz note, come to rest, and do it again in very rapid bursts. Big cones move more air even when approaching rest, creating noise between the notes making the 'muddy' sound. Smaller cones in most instances displace less and therefore the note 'cuts off' more cleanly, providing an actual audible gap between notes. This is only in extreme circumstances, but when you have drummers putting up new notes within thousandths of a second of each other, that's an extreme circumstance. I have no doubt that larger cone applications can play 95% of music crisply and with just as much if not more SQ (larger cones are normally more sensitive, nonetheless), I just think smaller cones have it easier when trying to produce a very small portion of music that is metal. [/QUOTE]
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What makes Kicker so bad?
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