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General Car Audio
Time Alignment T/A Delay, etc.
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<blockquote data-quote="bikinpunk" data-source="post: 5398724" data-attributes="member: 568114"><p>This is going to be hard to explain, but hopefully it makes sense…</p><p></p><p>That diagram is basically showing how you mimic (achieve) width in a car; where the drivers would then be equidistant from the listener. You can T/A, but you can’t physically move the drivers. So, all you’re doing is creating the illusion. I think the big point here is to realize that you’re, again, not physically moving the drivers. IF you could do this, then, yes, the rationale that the center is dead in front of you at the drivers seat would hold true. But, in the case of the environment, it doesn’t pan out (haha… nice pun)</p><p></p><p>Does that make any sense?</p></blockquote><p></p>
[QUOTE="bikinpunk, post: 5398724, member: 568114"] This is going to be hard to explain, but hopefully it makes sense… That diagram is basically showing how you mimic (achieve) width in a car; where the drivers would then be equidistant from the listener. You can T/A, but you can’t physically move the drivers. So, all you’re doing is creating the illusion. I think the big point here is to realize that you’re, again, not physically moving the drivers. IF you could do this, then, yes, the rationale that the center is dead in front of you at the drivers seat would hold true. But, in the case of the environment, it doesn’t pan out (haha… nice pun) Does that make any sense? [/QUOTE]
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Time Alignment T/A Delay, etc.
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