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Help with with components. Polk DB
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<blockquote data-quote="audiobaun" data-source="post: 7925124" data-attributes="member: 634282"><p>it can be horrible if placement isnt correct.Meca /sq people use a laser,used to use string to run to where the speaker location points to, and get the speakers to point to the head location of the seated areas.They do some amazing things to aim the speakers/placement of them,that is just crazy.Most systems are not over 120 db,but sound Insane.The vehicles are sealed from road noise completely,no rattling of any sort,different hertz levels for each set of speakers with the lowest distortion level possible.Id like to have both worlds,working on it,but its either or really.Aiming the speakers will also make a hudge difference by far,and amped properly and set at the proper htz level.I agree.I wouldnt even run those 4x6 in the rear pillars at all.the location of them are too high/close in order to hear the rest of the system in my opinion</p></blockquote><p></p>
[QUOTE="audiobaun, post: 7925124, member: 634282"] it can be horrible if placement isnt correct.Meca /sq people use a laser,used to use string to run to where the speaker location points to, and get the speakers to point to the head location of the seated areas.They do some amazing things to aim the speakers/placement of them,that is just crazy.Most systems are not over 120 db,but sound Insane.The vehicles are sealed from road noise completely,no rattling of any sort,different hertz levels for each set of speakers with the lowest distortion level possible.Id like to have both worlds,working on it,but its either or really.Aiming the speakers will also make a hudge difference by far,and amped properly and set at the proper htz level.I agree.I wouldnt even run those 4x6 in the rear pillars at all.the location of them are too high/close in order to hear the rest of the system in my opinion [/QUOTE]
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Help with with components. Polk DB
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