PDA

View Full Version : Sketchup Tutorial for those who still need some help



PV Audio
08-29-2006, 10:02 PM
Okay y'all, I see lots of people using the "cheap" sketchup and they say it's confusing to make panels, cut circles, etc. So I am going to show y'all how I use SketchUp as it was taught to me by saywhat? Anyway, here goes.

I'll be "recreating" an old design just for informative purposes. This box was made for member dru, and it was his second design for a RE SX IIRC. Here's the finished view:
http://img170.imageshack.us/img170/7711/dru2view3.jpg

First off, MAKE SURE YOU HAVE A DESIGN ALREADY. Sketchup is not for making designs freehanded unless you're experimenting, changing something, etc. It doesn't have anything to do with audio WHATSOEVER. Get a design first, then you can model it. The 3D part is not only the least important part, but it is wholly unnecessary. With that said, let's continue.

Now, the first thing you need to know is how to use the line tool. It is here:

http://img237.imageshack.us/img237/6254/tutorialgx0.jpg (http://imageshack.us)

Next, get into three dimensional view. It is the button with the 3/4 view of the house as seen in the previous picture. Also available via clicking camera>standard>iso.

Now, draw a line from the axis point (where all three colored lines meet) down the green axis towards you. Without clicking out, type in the width of the top/bottom panel in the number pad (automatically in inches). In my case, the line was 25". It should be thick black. This means that the line is not connected. You'll notice that the line tool is still stuck to it. To get out, just click exit. You should be left with:

http://img181.imageshack.us/img181/8519/1fx9.jpg (http://imageshack.us)

(Note that I do not show axes in my pictures, you can just imagine them there.)

Okay, now that you've done that, click on the open end of the line, and make a line and type in the length of the top/bottom. In this case, it was 34". Make sure that it lights up the color of the RED axis. This makes it parallel. When finished, hit escape again to lose the "sticky" line. Looks like:

http://img170.imageshack.us/img170/4008/2pg6.jpg (http://imageshack.us)

Now, all you have to do is take the open end of the length and draw it back towards the red axis. The line will light up green and it will automatically lock onto the red axis when it gets close enough. If it doesn't, don't worry, just type in the width again. You should have three lines:

http://img204.imageshack.us/img204/8563/3cf9.jpg (http://imageshack.us)

Finally, connect the rectangle by drawing along the red axis. The points will light up black or dark grey, then become yellow and green depending on how you did it. The rectangle should fill in purple and you'll have this:

http://img135.imageshack.us/img135/1725/4ln9.jpg (http://imageshack.us)

Now, this looks like a panel, but it is flat and cannot be used properly. How we make it into a panel is through this sweet little tool caled the Push-Pull tool. Next to the line tool, it'll be used the most. It's located 3 below the line tool, and looks like a red arrow coming out of a block. Select it, highlight the rectangle by rolling over it, and press down. Pull up to the desired height (look at the white box in the bottom right corner), or just type in .75, .5, 1, etc, whatever your wood thickness is. You'll now have:

http://img139.imageshack.us/img139/2791/5ue0.jpg (http://imageshack.us)

The next step is optional. Some people like seeing numbers different ways, and this is how I like to see mine. Once we get to the dimension tool, you'll see that the widths and lenghs are maked like 1' 6". For some, or for those at home depot who don't know what math is, this can be confusing. Click window>model info>units>fractional. Now when you look at it, you'll see 18" instead of 1' 6".

Okay, time to draw in sides. After this, the rest is basically the same, as all panels are made the same way. Get your line tool again, and click on one of the top corners (for this use the top, front right corner). Click the corner, and draw along the line (will be highlighted red) .75" or whatever your panel thickness is. Click once you get the thickness, and if all went well, the selection will disappear. However, when you run the line tool across the line, it'll stick at .75". Choose that point, and draw a line along the green axis to the back edge of the panel. It should look like such:

http://img166.imageshack.us/img166/8953/6nd0.jpg (http://imageshack.us)

Do the same for the other side of the panel, and you should have identical .75" strips on both ends. WOOT! You just drew in the sides. Now, grab your push pull tool and highlight one of the strips. Drag it up to your internal panel height. Mine in this case is 10.5". Once you dragged it up, just click again and it'll unselect it. You have this now:

http://img140.imageshack.us/img140/3874/7ev8.jpg (http://imageshack.us)

Repeat for the other side. You'll now notice that you have no defined panels and just a big "U". Take your line tool, and draw in parallel lines to simulate panel independence all the way around the box. The simplest way is to click on the inside corner of the "u" and draw along the red axis .75" until you hit the outside edge. Then, draw along the right side of the box with a green line. You get the picture, draw all around the box and get:

http://img237.imageshack.us/img237/7044/8ig0.jpg (http://imageshack.us)

By the way, to orbit around to draw in the back, either click down on your mouse scroll wheel and move around, or, click the orbit button (left column, third from the bottom).

Draw in the back of the box by orbiting around to the back, clicking on the inside edge, and "drawing" a. 75" line towards the front like you did to mark where the sides go. Once you do that, stick the line tool on that point, and draw up along the blue axis to the top of the side. Take your push-pull tool and pull the strip until it connects with the inside of the other side. Draw in all lines like before, and you'll have:

http://img182.imageshack.us/img182/189/9rx3.jpg (http://imageshack.us)

Wait for the next post as I've run out of pictures.

PV Audio
08-29-2006, 10:32 PM
Okay, now click on the front inside edge on the left, and "draw" the width of the port. This one was 4.5". Once you do that, sticky that point, draw back along the green axis .75", and continue the rest of the panel parallel to the red axis all the way to the right side. You should have the front panel strip:

http://img137.imageshack.us/img137/9406/10na7.jpg (http://imageshack.us)

Push-pull the piece to the height of the side, and draw in your lines again:

http://img177.imageshack.us/img177/8564/11qc0.jpg (http://imageshack.us)

Now, flip the box around so the inside of the front panel is on your left, and the rear is on the right. Click the back rear corner, and "draw" the port width towards the front. Click out, and draw that line along the red axis to the other side. You'll get this:

http://img183.imageshack.us/img183/2493/12vf8.jpg (http://imageshack.us)

Now, grab the open bottom corner of the port, pull it back along the green axis until it meets up with that new line on the bottom. "Draw" a line .75 over on either the front panel again, OR along the new line, and make a new strip. Pull it up to the height of the sides as well:

http://img204.imageshack.us/img204/4853/13ni9.jpg (http://imageshack.us)

NOW! THIS IS THE MOST IMPORTANT PART! Port length is measured by measuring down the middle of the port, NOT the length of the wood panels. To do this, go to the port opening, and run the line tool along it until it sticks at the aqua point. This is the midpoint. Drag it back to the rear baffle. Draw in half of your port width fron the rear left corner, and draw that line along the red axis to the other side. You'll see:

http://img136.imageshack.us/img136/5121/14sy8.jpg (http://imageshack.us)

You'll notice that you have another thick black line. Nooo, we don't want that. To make them independent, "draw" along each small line section. The line will now be thin black. If not, keep playing around, but you aren't drawing new lines, just drawing in sections on your port measure line. Once you do that, you should have one large "L" that is dark black. Use the measure aka dimension tool (three below the push pull tool) to find the length of the first line, then "draw" in the second line along the back port measure line. Once you've done that, draw a line parallel to the green axis to where we drew our first line inside the box. Once you stick it there, draw .75" further. You'll see this:

http://img134.imageshack.us/img134/7406/15qs0.jpg (http://imageshack.us)

Finish the strip, and pull it up to the other port wall. Select and delete all extra lines (if it deletes part of a panel, just hit undo and select the proper one). WOOT! You've made the general 3D, nice work. To make the top, draw .75" lines along the blue axis from the four outer corners of the box. Connect the lines, and the box should become solid. Draw in the rectangle for the port, select it, and delete it:

http://img225.imageshack.us/img225/5268/16no8.jpg (http://imageshack.us)

To cut the circle, find the midpoint of the desired panel, draw parallel lines, and the other parallel line until you have a cross. Select the point of intersection with the circle tool (diagonal down left of the line tool, and pull it out to your diameter, or type in the radius). You'll have:

http://img134.imageshack.us/img134/5729/17ed5.jpg (http://imageshack.us)

Delete the lines, and push and pull the top panel up and down a bit, but bring it back to zero. The circle will not be dark black, but light black. Your panel might have changed color like the inside of the top did when we drew it in, but don't worry. Select the circle with the push pull tool and pull or push it in .75". It'll disappear:

http://img182.imageshack.us/img182/6586/18sw4.jpg (http://imageshack.us)

To change colors, go to window, model info, color, and then select panel or face back. Change the first two numbers to 225, leave the last. And finally, you'll be finished. For the sweet see through view, go to view>xray, or click the translucent box on the toolbar. Nice work.

http://img89.imageshack.us/img89/1592/19ao5.jpg (http://imageshack.us)

Post any additional questions you have, I hope this cleared it up a bit.

-Dave

iamamp3pimp
08-29-2006, 10:56 PM
DIY FTW




is this isnt a sticky in a few hours, I just might be upset.

peace

xluben
08-29-2006, 11:03 PM
yep, sticky this.

i will need to try out sketchup some day.

PV Audio
08-29-2006, 11:04 PM
It's a great program, and besides the huge tutorial, it's VERY intuitive. I dont know about the free version as i've never tried it though.

baseballer1100
08-29-2006, 11:07 PM
Nice write up. Thanks.

PV Audio
08-29-2006, 11:14 PM
No problem sir.

saywhat?
08-29-2006, 11:20 PM
Hey, I lost the disk I had, did what you did through a friend actually, and I just d/l'd the free one. Its fully optional, nothing less than the one we use. Thanks for the props too.

saywhat?
08-29-2006, 11:21 PM
When you can build a skyscraper wit teh details like some do......its amazing. Just look through some of the pics people have on the site. Its dope.

PV Audio
08-29-2006, 11:21 PM
Um, what? lol

saywhat?
08-29-2006, 11:24 PM
LOL if that was the first post, just meant the free version is really the same, just limited.


if that was for the second post............pretty uch you can go ****in nuts on it if yo know how to work the program.

PV Audio
08-29-2006, 11:27 PM
Yeah the first post lol.

Pyro_By_Nature
08-29-2006, 11:28 PM
You're doing it the semi-complicated way.There's easier ways ;)

PV Audio
08-29-2006, 11:37 PM
Okay...thanks for contributing helpful information http://forums.offtopic.com/images/smilies/hsugh.gif

xluben
08-29-2006, 11:50 PM
great writeup, can you add how to show the necessary dimensions to the drawings?

PV Audio
08-29-2006, 11:53 PM
Sure, give me a minute. Before I do this, anything else that's unclear?

Pyro_By_Nature
08-29-2006, 11:56 PM
People can at least attempt to figure it out themselves.But since everyone needs their hand held at one time or another, let me grab yours :p:

You don't have to draw lines like that to create the bottom.Just use the "draw a rectangle" tool.Click on where you want it to start, then enter the dimensions you want.

PV Audio
08-29-2006, 11:58 PM
I know how to use every tool in the program, I choose to do it the way I do it ;)

So thanks anyway.

PV Audio
08-30-2006, 12:00 AM
And either way, you'll save proably about half a second using the rectangle tool, if that, because I'm so used to using the lines that using a rectangle will probably take longer.

PV Audio
08-30-2006, 12:08 AM
Post any additions you want and I'll throw them in tomorrow morning. Hopefully it will be a sticky so I don't get 5pms a day asking how to use sketchup. Then again, I am lemans :(

OneKrazyKeebler
08-30-2006, 12:13 AM
Sticky Icky Icky! Ftw

PV Audio
08-30-2006, 12:25 AM
Coming tomorrow - simple angled boxes:

http://img151.imageshack.us/img151/8071/untitled2em8.jpg (http://imageshack.us)

Four people asked me how, so I'll show you. I just made this box in four minutes. It's just about learning how to use the line and push-pull tool.

Omarvelous
08-30-2006, 01:15 AM
Nice write up and all....you must have a LOT of time on ur hands! I hope these buggards appreciate this too, and it's sad that some actually would need this.

EVEN WHEN.....Sketch up does a pretty good job with their tutorials.....I rec ANYONE planning on using it to ATLEAST give them a shot.

And then from there it's as far as ur imagination can take you.

I've done a lot of crazy boxes, just gotta experiment!

PV Audio
08-30-2006, 01:21 AM
It actually didn't take too long to write, plus I just finished three hours of Chebyshev inequality bullshit, so I was ready for something more exciting.

Fast1one
08-30-2006, 01:45 AM
Nice writeup...Did not see complicated at all but I already know how to use the program...so... :)

PowerNaudio
08-30-2006, 07:02 AM
that good tutorial mang,
but its allot easyer to use the rectangular tool, type in the width and higth of the panel and hit enter, then with the push pull tool you give it the width of 3/4" to the panel, then you double click on the panel till is fully highligted and click on make component, name the component and youre done with the panel. then on with the next panel. the reason you make the panels as individual component is so that the panels dont merge together. and you can change the shape, angle and dimensions of a panel without affecting the other panels that are touching it.

hope that help some.
laters

PV Audio
08-30-2006, 08:12 AM
You do yours one way, I do it another way.

PowerNaudio
08-30-2006, 09:45 AM
You do yours one way, I do it another way.

i didnt really posted that for you, but for who ever reads the post, so they know of a faster way. why click ten times when you can click 4. lol
again good tutorial.
laters

OneKrazyKeebler
08-30-2006, 10:04 AM
THANKS ALOT!

Now that I downloaded this program, I was up all night playing with it and learning the features and what not designing my box for my 98 dakota ext cab.

I can see how it might be easier to draw with the line tool once you get comfortable.
Easier for me to just use the rectangle tool and make 90 degree angles.




I was just wondering if there was an easier way to make your panels a certain size other than just dragging them then using a ruler.

And also if there was a way to make the front baffle on the outside of the other panels.
LMK

Thanks, Kody

iamamp3pimp
08-30-2006, 06:13 PM
its all in how you draw it.

PV Audio
08-30-2006, 06:41 PM
^^ It's like driving a manual. It's a little confusing until you understand the basics, then anything is possible (starting on hills, rev matching, etc).

PV Audio
08-30-2006, 06:41 PM
And will someone please sticky this so I don't have to bump it anymore and people won't make 30 sketchup threads a day?

Ruffy
08-30-2006, 06:58 PM
First off, MAKE SURE YOU HAVE A DESIGN ALREADY. Sketchup is not for making designs freehanded unless you're experimenting, changing something, etc. It doesn't have anything to do with audio WHATSOEVER. Get a design first, then you can model it. The 3D part is not only the least important part, but it is wholly unnecessary. With that said, let's continue.
.


Completely disagree with that. I start off all my designs in sketchup first hand. And modify as I go. Is it unecessary? No. It's helped me alot with using my trunks space to its maximum potential. I measure the trunk and then create a space in sketchup that fits the dimensions. From there I can play and model whatever I want and always know it's going to fit as long as I stay within the boundries of the measurements.


Secondly. Learn to use the visible axis's.

Third. Didnt touch upon grouping objects from what i've seen. Make a rectangle, push/pull it to 3/4", Group it, then draw off that rectangle. every time you draw standalone wall group it. This allows for a easy cutsheet down the road if needed. Also allows you to easy hide a wall when doing more complex designs.

Congrats on the tutorial and all. Many people need it. Really sketchup's built in tutorials are fantastic for learning. most people just get intimidated.

PV Audio
08-30-2006, 07:03 PM
Completely disagree with that. I start off all my designs in sketchup first hand. And modify as I go. Is it unecessary? No. It's helped me alot with using my trunks space to its maximum potential. I measure the trunk and then create a space in sketchup that fits the dimensions. From there I can play and model whatever I want and always know it's going to fit as long as I stay within the boundries of the measurements.

With all due respect, if you do that, you'll have no idea as to what type of design you have. SketchUp is not what you design with, and you need to make an actual box design before you sketch it in the program. Otherwise, how do you know what the parameters are of the box? When you make a DESIGN, you already have the dimensions that you'd have if you did it your way, so if anything, not actually designing a box is awful advice.

OneKrazyKeebler
08-30-2006, 07:44 PM
It could go both ways. You said it yourself PV, You do yours one way, I do it another way.

Ruffy
08-30-2006, 08:03 PM
With all due respect, if you do that, you'll have no idea as to what type of design you have. SketchUp is not what you design with, and you need to make an actual box design before you sketch it in the program. Otherwise, how do you know what the parameters are of the box? When you make a DESIGN, you already have the dimensions that you'd have if you did it your way, so if anything, not actually designing a box is awful advice.



I calculate the internal volume that I want. and build to the specs of that volume. It's very easy to make a grouped wall move and change the chamber volume to what I want. Simplier so since I'm inputting the measurements I need.


Doing it my way allowed for things like this

http://i66.photobucket.com/albums/h248/300m_Ruffy/Audio/Box%20Plans/Woah2.jpg

http://i66.photobucket.com/albums/h248/300m_Ruffy/Audio/Box%20Plans/Box.jpg

Here you can see me using measurements for the internal volume
http://i66.photobucket.com/albums/h248/300m_Ruffy/Audio/Box%20Plans/Measurements3.jpg

I had no clear picture of what I wanted when i started. But made that in less then an hour. Now Doing a complex ported box it might be different. But I prefer it my way.

PV Audio
08-30-2006, 08:22 PM
Okay, but you should probably know what the tuning and volume you need BEFORE you go in modeling. But again, a todos, el suyo.

Ruffy
08-30-2006, 08:27 PM
Okay, but you should probably know what the tuning and volume you need BEFORE you go in modeling. But again, a todos, el suyo.


Im not disagreeing about needing to know the tuning and volume. And subwoofer displacement calculated into all. :)

iamamp3pimp
08-30-2006, 08:27 PM
thats really nice ruffy.

PV Audio
08-30-2006, 09:20 PM
Yeah, the first time I saw his renderings I was like :wow:

Ruffy
08-30-2006, 09:22 PM
Yeah, the first time I saw his renderings I was like :wow:

what can I say. I was bored at work :P I decided I wanted to visualize things better so I made a mockup sub with its key dimensions the same as a Diamond Audio D12"D4 sub.

I've played with adding textures to items before.

Fairly easy if you know how

PV Audio
08-30-2006, 09:26 PM
I feel ya. I make my best designs while daydreaming in English class...

"And the Italian sonnet's rhyme scheme is...David?"

"...four cubes at 32hz for the fifteen, 2.5 at 32 for the twelve...what's the displacement..."

"DAVID!"

"Oh sorry....uhh, what's the question?"

Ruffy
08-30-2006, 09:34 PM
Last pics
http://i66.photobucket.com/albums/h248/300m_Ruffy/Audio/Box%20Plans/GrillesSeethrough.jpg

http://i66.photobucket.com/albums/h248/300m_Ruffy/Audio/Box%20Plans/Grilles.jpg

Now if only 6spdcoupe would answer my pms and sell me some rainbows

*goes back to staring at his inbox*

PV Audio
08-30-2006, 09:36 PM
Reminds me of Vikash.

saywhat?
08-30-2006, 09:42 PM
how did you get the sub in there? you obviously modeled it off the (i think) diamond if I remember seeing it right?

PV Audio
08-30-2006, 09:45 PM
^^ That's what I was getting at.

Ruffy
08-30-2006, 10:03 PM
take the dimensions from diamonds sub. Draw a circle for the cone and make it the proper size. Fill it with a color, then modify the color/texture and import a picture of the D6 sub off of sonicelectronix.com. From there it takes alittle play with the textures/pictures dimensions to make it fit the cone properly.

Ruffy
08-30-2006, 10:05 PM
I'll do a tutorial for adding textures later :P

PV Audio
08-30-2006, 11:15 PM
Sweet.

Ruffy
08-31-2006, 10:50 AM
Ok here's a quick write-up. This is a simple way to add a picture as a texture. Building coned surfaces in sketchup is not easy so I wont go into building a sub for now. You just have to play with circles alot.


1. Find a picture of the item you want in your model. I use sonicelectronix site for this as they have NICE big multiple pictures. They do place their logo in every pic but its not that obtrusive. In any case save it to your drive.

2. Load up Sketchup and Draw a simple box.
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut01.jpg

3. Click the paint bucket to open up the material browser
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut02.jpg

4. Click the Create Button to open up the Mix New Material Box
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut03.jpg

Here is where all the magic starts
5. Click the little folder in the middle right to open up the File dialog box. From here browse to where you saved the picture/texture you got.
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut04.jpg

6. Move over to the box you drew ealier and paint it with the bucket tool
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut05.jpg

7. Here you see some issues. Mainly it's not scaled properly. To fix that you have to modify the dialog box for the texture. Make note of how I changed the numbers so that It fills more of the box in.
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut06.jpg

8. Now that the texture fills most of the box in, Draw a line where you want to cut the texture off. Delete every line past that line
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut07b.jpg

9. Your amp is looking better now, But its not 3D Nor is it to scale. Fix that with the push/pull tool first. Worry about scale later.
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut08.jpg

10. Now one of the most important steps when dealing with textures. highlight the entire box and make it into a Group. If you skip this, then the box/amps texture will shift whenever you move/scale the box. By making it a group the program will automatically scale the texture along with the box
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut09.jpg


11. The final step is scaling it to proper size. I took the measurements from SonicElectronixs.com and scaled the box down to that size.
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Tut11.jpg

By doing this I could then move the amp around, twirl it, twist, put it on the side of a box, do anything I want with it and see how'd it look before actually touching the box/amp.

Ruffy
08-31-2006, 10:57 AM
also when messing with textures, I find it easier to disregard scale till the last step. If you build your boxs to exact measurements first then you'll spend a hell of a lot more time trying to get the texture properly centered and scaled. Alot of number manipulation will be needed to make it work.

Secondly, Large textures can Easily SLOW DOWN your computer

another shot of the subs.
http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Ported2.jpg

http://i66.photobucket.com/albums/h248/300m_Ruffy/Tutorials/Sketchup%20-%20Adding%20Picture%20Texture/Ported.jpg

Don't be afraid to be creative

OneKrazyKeebler
08-31-2006, 11:12 AM
Thanks Ruffy!

I know what im doin when I get home from work.:veryhapp:

saywhat?
08-31-2006, 07:48 PM
well i figured out the amp thing, pretty cool to say the least. just wanna see what you mean by you dont scale your box first.....

PV Audio
08-31-2006, 07:53 PM
^^ I do as well. So, about that sticky...

saywhat?
08-31-2006, 10:37 PM
also, it may be basic, but you know when you cut a board at a certain angle, it changed the width in a way. The angle is longer than the regular 3/4 and I want to design a box like meades ext escalade box, but I cant figure that part..

PV Audio
09-02-2006, 02:48 PM
Bump for Grant's question.

saywhat?
09-02-2006, 02:54 PM
its really pissin me off, i just cant figure it out.

PV Audio
09-02-2006, 06:53 PM
Delete.

PV Audio
09-02-2006, 07:00 PM
Anyone? I'm making the angled box tutorial as we speak.

Ruffy
09-02-2006, 08:21 PM
well i figured out the amp thing, pretty cool to say the least. just wanna see what you mean by you dont scale your box first.....


I'll try and show what I mean by this later.

basically it means more work if you want to add a texture to a box and want it to fill the entire face of the box properly. It means playing with those numbers repeatedly untill you get it where you want it, I once spent 2 hours trying to get a texture to fill an area "just right"

saywhat?
09-02-2006, 09:09 PM
hurry up with that tutorial I gotta see How im gunna do my box :) haha PV, love given you ****.

PowerNaudio
09-02-2006, 09:42 PM
this is how i do the angles of panels. on sketchup. and use the angle on the table saw.


http://www.putfile.com/myfiles?album=11104

http://img1.putfile.com/thumb/9/24420345333.jpg (http://www.putfile.com/pic.php?img=3306571)
http://img1.putfile.com/thumb/9/24420342355.jpg (http://www.putfile.com/pic.php?img=3306568)
http://img1.putfile.com/thumb/9/24420353987.jpg (http://www.putfile.com/pic.php?img=3306572)

EDIT: forgot to add this last image.
http://img1.putfile.com/thumb/9/24421464771.jpg (http://www.putfile.com/pic.php?img=3306834)
thats how it looks once you pull that one corner down to where the two tape measurere lines cross eacother.

http://img1.putfile.com/thumb/9/24421550966.jpg (http://www.putfile.com/pic.php?img=3306863)
how the enclosure looks.


here is how much the angle part increased in demension. if it was a biger angle then there would of been a biger diffrence.
http://img1.putfile.com/thumb/9/24422025319.jpg (http://www.putfile.com/pic.php?img=3306887)
it looks like *** but it works. lol
laters

saywhat?
09-02-2006, 09:47 PM
no, i want it to be EXACTLY how im building it. Your angles are all like.....not flush with the build.

PowerNaudio
09-02-2006, 10:45 PM
is this what youre talking about?
http://img1.putfile.com/thumb/9/24421464771.jpg (http://www.putfile.com/pic.php?img=3306834)

saywhat?
09-02-2006, 10:47 PM
yes, but the top more importantly, so its 3/4 all the way. care to explain how you did it? or is that the previous post?

PowerNaudio
09-02-2006, 10:57 PM
the width of the board is 3/4" so you trough a tape measure line along the boards. then you change the angle of the board. like it was cut. the angle will change its width and its dependant of the angle of the cut.


it looks like a 3/4" but its. a .7610" width

supa_c
09-02-2006, 11:09 PM
Possible to do a flared port ?

saywhat?
09-02-2006, 11:14 PM
:)
Possible to do a flared port ?

quite easily. not a huge one that I have found out yet, but yes....it is possible.

Pr0d1gy
09-02-2006, 11:50 PM
Not to hijack, but has anyone here done a box for a 1998 F-body Camaro/Firebird/Trans-Am with T-tops? PM me if so please, we could use some help.

iamamp3pimp
09-02-2006, 11:54 PM
i have without t tops.

Pr0d1gy
09-02-2006, 11:56 PM
i have without t tops.

Well, did you make the box for the bottom of the well?

theothermike
09-04-2006, 07:37 PM
How do u get just a picture of what u made from sketchup, cause i wanna host my pics and post them but cant figure out how. Yes im a noob

Mike

PowerNaudio
09-04-2006, 08:45 PM
How do u get just a picture of what u made from sketchup, cause i wanna host my pics and post them but cant figure out how. Yes im a noob

Mike

click on= file/export/2d graphics

laters

baseballer1100
10-10-2006, 12:27 AM
I just used this to the top!!!

CJL
11-09-2006, 12:57 AM
From your tutorial I managed to create this.....
http://img120.imageshack.us/img120/9738/312slu7.png (http://imageshack.us)

Not the best looking but i will only get better :up2somet:

dru
11-09-2006, 12:59 AM
i just realized this tutorial was made from my box design

i was looking at the pictures saying... dammn that looks fuggin familiar

maldecido33
12-08-2006, 02:09 AM
Possible to do a flared port ?


:)

quite easily. not a huge one that I have found out yet, but yes....it is possible.

care to elaborate? i'm about to attempt it and wanna see how good I am at it or if i can even figure it out

sorry for the bump, btw :P

maldecido33
12-08-2006, 02:32 AM
flares:

http://img208.imageshack.us/img208/7267/flare1uu1.jpg


http://img214.imageshack.us/img214/4336/flare2zs1.jpg

flare isn't quite "curvy" enough; but you get the point

PV Audio
12-08-2006, 08:10 AM
From your tutorial I managed to create this.....
http://img120.imageshack.us/img120/9738/312slu7.png (http://imageshack.us)

Not the best looking but i will only get better :up2somet:
That's what I'm talkin about :)

PowerNaudio
12-09-2006, 04:13 AM
flares:

http://img208.imageshack.us/img208/7267/flare1uu1.jpg


http://img214.imageshack.us/img214/4336/flare2zs1.jpg

flare isn't quite "curvy" enough; but you get the point

looks good.
you should write a tutorial for that on here!
a little more radius on the port opening would of looked better, but thats fine for a drawing.

iamamp3pimp
12-09-2006, 05:03 AM
yup


because ikd how to do that

PV Audio
12-09-2006, 12:40 PM
The way that I do my flares is to make a set of progressively larger circles, and then drag them together with the follow me tool.

Wonger
12-09-2006, 06:12 PM
Good tutorial, with your help I designed another box for the sub that hasn't been in my car yet., but I think I have a winner.

http://img292.imageshack.us/img292/2760/sx12boxqq0.jpg

PV Audio
12-09-2006, 08:34 PM
Nice. :)

CJL
12-09-2006, 08:39 PM
The way that I do my flares is to make a set of progressively larger circles, and then drag them together with the follow me tool.

Care to make a tutorial :up2somet:

kicker06
01-29-2007, 05:34 PM
I cannot make a proper top.

Someone care to explain it better? (no offense)

Here's where i am stuck...I don't know how to make the top.

http://img261.imageshack.us/img261/8546/bxhc2.jpg

PV Audio
01-29-2007, 08:12 PM
Well first off, you've still got some lines to draw in on the baffle and sides. Once you've done that, the way I make a top is to go to each of the four corners and draw a vertical line .75" tall. Connect the open ends of the lines, delete the rectangle that got filled in on the port, and go to town.

kicker06
01-29-2007, 08:32 PM
Well first off, you've still got some lines to draw in on the baffle and sides. Once you've done that, the way I make a top is to go to each of the four corners and draw a vertical line .75" tall. Connect the open ends of the lines, delete the rectangle that got filled in on the port, and go to town.

Yes, I figured it out. I couldn't draw that vertical line @ first, but I figured it out.

Great tut man! A+

Also, how do you get the measure to show up on your final product? And how do you change the texture to wood or something else?

PV Audio
01-29-2007, 08:40 PM
The measurement tool is a little button on the left side with a black bar with a 3 on it. You can change the texture by highlighting the part you want and going into the fill menu (paint bucket).

kicker06
01-29-2007, 08:54 PM
Gotcha, thanks!